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Defeating Healers and Shields in Tower Rush
There are few things more demoralizing in an arena battler than watching your opponent’s massive tank completely regenerate its health bar.
This guide will teach you the precise tactical maneuvers required to assassinate the backline and neutralize these incredibly frustrating support cards.
Target Priority
The cardinal rule when facing a healing or shielding composition is to completely ignore the primary tank until the support is dead.
The most reliable way to achieve this is by using specific ‘assassin’ units, such as the Miner or the Bandit, which can bypass the frontline entirely.
- Separate and conquer.
- Splash damage units are decent, but often lack the burst damage required.
- If you defend it cheaply, you win the game instantly.
Countering the Gimmicks
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.
Hover your spell the moment you suspect a Clone play, and drop it the millisecond the blue cloning animation begins on their side of the map.
| Support Unit Type | Healing Method | Best Counter Strategy |
|---|---|---|
| Frontline Support | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| Instant Burst | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Staying Calm
Take a deep breath, identify the primary healer, and execute your assassination plan flawlessly.
Cut off the head of the snake, and the body will quickly wither away.
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